using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.Storage;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using Microsoft.UI.Xaml.Shapes;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace ServerMonitorManager_Desktop;
///
/// Provides application-specific behavior to supplement the default Application class.
///
public partial class App : Application
{
internal static Window? MainWindow { get; private set; }
///
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
///
public App()
{
InitializeComponent();
SshPrivateKeySession.CleanupOrphans(ApplicationData.Current.TemporaryFolder.Path);
}
///
/// Invoked when the application is launched.
///
/// Details about the launch request and process.
protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args)
{
MainWindow = new MainWindow();
MainWindow.Activate();
}
}