using Windows.ApplicationModel; using Windows.ApplicationModel.Activation; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.Storage; using Microsoft.UI.Xaml; using Microsoft.UI.Xaml.Controls; using Microsoft.UI.Xaml.Controls.Primitives; using Microsoft.UI.Xaml.Data; using Microsoft.UI.Xaml.Input; using Microsoft.UI.Xaml.Media; using Microsoft.UI.Xaml.Navigation; using Microsoft.UI.Xaml.Shapes; // To learn more about WinUI, the WinUI project structure, // and more about our project templates, see: http://aka.ms/winui-project-info. namespace ServerMonitorManager_Desktop; /// /// Provides application-specific behavior to supplement the default Application class. /// public partial class App : Application { internal static Window? MainWindow { get; private set; } /// /// Initializes the singleton application object. This is the first line of authored code /// executed, and as such is the logical equivalent of main() or WinMain(). /// public App() { InitializeComponent(); SshPrivateKeySession.CleanupOrphans(ApplicationData.Current.TemporaryFolder.Path); } /// /// Invoked when the application is launched. /// /// Details about the launch request and process. protected override void OnLaunched(Microsoft.UI.Xaml.LaunchActivatedEventArgs args) { MainWindow = new MainWindow(); MainWindow.Activate(); } }